Kristen ([info]drusni) wrote,
@ 2005-04-11 12:34:00
Previous Entry  Add to memories!  Tell a Friend!  Next Entry
Current mood: creative

Drusni's AmberCon review
Now that I have had a week's worth of time to reflect...


Normally I get sick right after the con, with the pre-con stress keeping me in relatively good health before the con. Not so this year. I came down with a cold at 5 PM on Wednesday as soon as I left work, and fought it and the resulting laryngitis throughout the whole con. The worst was on Thursday night, when I had no voice but did have a game to run. Thankfully 3 (very strong!) drinks made me forget all my pain in my throat, and I was able to get through it.

Slot 1: Inheritance
It went alright. There was one character that just didn't fit, and I couldn't figure out what he wanted as motivation to get him with the others. Unfortunately for Jeff, it meant that he didn't enjoy himself much either. :( The others seemed to have enough fun, but it wasn't as great as I'd hoped. Oh well, sometimes the gaming goddess just doesn't smile your way.

Slot 2: One Night in Heerat
Another game that was just alright. Too much artificial manuevering to get us to be a group, and without an NPC to pull us together (i.e. Martin) we wandered around lost. I had the unfortunate point where my character could either go along with the group (and completely against her motivations and everything that she was) or I could play the character as I wrote her, and write myself out of the group/plot at the same time. I chose the latter. To my mind, that shouldn't be a choice I should have to make in the game for a good GM. Maybe some issue as JT had in my game the night before.

Slot 3: Sins of the Father 2: You did What?!
A continuing series that I enjoy a lot. Hard to tell whether it is the GM (Steve Acton) or the players, but I think it's a combination. Lots of angsty good plot for me, as a partly-reconciled daughter of Deirdre. I got to embarrass Rafe, the young price who complete a sentence in front of princesses (played by Linda D), flirt with Malek, who is my appropriately angsty cousin (son of Eric, played by Rob H), and annoy and rant at the red-headed cousin Gwen (played by Lee B). Great fun. We missed a few of the characters from the year before, but hopefully they'll return for part 3.

Slot 4: Walpurgis Night
The funniest horror game I've ever been in. Some very creepy scenes rounded out by a hilarious portrayal of a 'prince' who had more in common with Willie the Janitor of the Simpsons than anything (played by Mark McK). Very well done.

Slot 5: Mars Ascending
The last time we plan on running this game, and it was in some ways the best. The players completely schismed early on, the passengers revolted against the crew (and lost, but just barely), there were PC deaths. Whew! Now we get to figure out what to do next year... I think it will be set in our Firefly-like world again, because it's very cool.

Slot 6: Equalizer
First time trying Ginger S and Michael C as GMs, and I like them. The game was fun on the whole, I got to play with people I didn't know for a change, and I was very amused by certain scenes (like the other PCs deciding to do the opposite of whatever my character advocated in coming up with an attack). I also admired a technique they use, of a 'talking stick' which is passed from player to player instead of everyone yelling out what they want to do. I may use this technique in the future, it's a good way to keep one player from hogging the GM, and for the GM to avoid being overwhelmed in combat situations.

Slot 7: Checkmate
The last of the Metari series. This game went alright, I think that 4 out of the 6 players really enjoyed themselves. One did mostly, but then cut out early (and rudely, at that). The sixth really never got into it. On hindsight, this game should have been a campaign, not a con game. It's just too hard for me as a GM to keep the characters updated with everything they've done so any player can pick them up and play. By this game - the 4th in the series - it was just overload to anyone who hadn't been in previous ones. I felt a big wave of relief when it was done. I won't be finishing the rest of it for ACNW though, sadly for those folks who played in the first game of the series last con. I don't think I'll be coming back to ACNW this year (for financial reasons) and by the time next year comes around I expect I'll *really* want to move on to other things.


And that was the con for me. On the whole pretty enjoyable. A couple flops on my part as GM, unfortunately. I think I've learned from them though, and am eager to do more GMing now. Which is good, because I have a few players egging me to do a campaign. ;-) So far it's looking like it will be set in the 1800s Carribean... bloody pirates!



(Post a new comment)


[info]npbrpg
2005-04-11 11:52 am UTC (link)
As a first timer, I didn't know what to make of all of the not-really Amber games in the game book. Now, after talking to people and hearing so many raves about the game, I'm very much looking forward to the followup to "Mars Ascending" next year!

(Reply to this)


[info]a2macgeek
2005-04-11 12:35 pm UTC (link)
Pirates! Arrrrrrr!

(Reply to this)


[info]immlass
2005-04-11 01:12 pm UTC (link)
We had a lot of fun having you in Equalizer. I'm glad you enjoyed yourself.

I think Michael wants to run a sequel next year.

(Reply to this)


[info]zdashamber
2005-04-11 06:31 pm UTC (link)
Aw, I'll miss you at ACNW.

I've run into the "abrogate self and go with group/plot" question before, though not at cons; I've only played oneshots at cons, so I haven't yet run into the deep investment in the character. But in slower, longer games, surely there should be no situation that cannot be resolved to the satisfaction of all...

I'm bemused by the separate spheres of players. I don't seem to recall at ACNW never seeing half the people there in a game... But ACUS, frex, Rob H, if I hadn't seen him at dinner the first night I'd've never known he was there. More games at ACUS? Not so much with the common eating areas to see people? Or do I just not have a large enough sample size?

(Reply to this)


[info]cochese
2005-04-11 07:42 pm UTC (link)
What was the plot from "...Heerat"? I'd brainstormed with Kindred a bit, but never heard what he ended up doing in the end.

(Reply to this)

Mars Ascending
[info]tymen
2005-04-11 08:50 pm UTC (link)
I had a great time in the game. I love the character creation system and playing in the Firefly-like Universe, just very cool.

(Reply to this)

Inheritance
[info]brannanjp1
2005-04-18 11:09 pm UTC (link)
Inheritance was fun, though I understand what you mean by your comments on it. The being sick part must have been awful.

The idea of the game was actually similar to an idea that had crossed my mind a while back, when the Bourne Identity ("The Amberite Identities") was in theatres, about the eternal nature of amberites and how shadow people might find themselves in the enviable/unenviable position of waking up one day and finding that they'd become Amberites. Not quite the same thing I realize, but it reminded me of it.

Plus it took me hours to come down from playing Fletcher.....everytime I play him I tend to be a jerk for a while afterward. :-)

(Reply to this)


Create an Account
Forgot your login?
Login w/ OpenID
English • Español • Deutsch • Русский…